game_runner module
- class game_runner.GameRunner(game_class, black_ai, white_ai, game_index, n_games, experiment_info_old=None)[source]
Bases:
object
Class responsible for carrying out a single game (game class specified via parameter) within a match between two AIs or human vs AI.
- Parameters:
- game_class (class):
class object allowing to instantiate the initial state of some two-person game (e.g., Connect4, Gomoku, chess, etc.) and to carry out a game on it.
- black_ai (object):
reference to AI instance responsible for the black player (instance of class
MCTS
orMCTSNC
) orNone
for human.- white_ai (object):
reference to AI instance responsible for the white player (instance of class
MCTS
orMCTSNC
) orNone
for human.- game_index (int):
index of game with a match (for informative purposes).
- n_games (int):
total of games in a match (for informative purposes).
- experiment_info_old (dict):
dictionary allowing to reproduce a former experiment (allows to force the limit of steps rather than time on an AI instance) or
None
for a new experiment, , defaults toNone
.
- Attributes:
- OUTCOME_MESSAGES (list):
list of strings with messages describing outcomes of games.
- OUTCOME_MESSAGES = ['WHITE WINS', 'DRAW', 'BLACK WINS']
- __init__(game_class, black_ai, white_ai, game_index, n_games, experiment_info_old=None)[source]
Constructor
GameRunner
instances.- Args:
- game_class (class):
class object allowing to instantiate the initial state of some two-person game (e.g., Connect4, Gomoku, chess, etc.) and to carry out a game on it.
- black_ai (object):
reference to AI instance responsible for the black player (instance of class
MCTS
orMCTSNC
) orNone
for human.- white_ai (object):
reference to AI instance responsible for the white player (instance of class
MCTS
orMCTSNC
) orNone
for human.- game_index (int):
index of game with a match (for informative purposes).
- n_games (int):
total of games in a match (for informative purposes).
- experiment_info_old (dict):
dictionary allowing to reproduce a former experiment (allows to force the limit of steps rather than time on an AI instance) or
None
for a new experiment, , defaults toNone
.
- __module__ = 'game_runner'